Announcing: End Game Content!
Capsule Monsters - Tactics! » Devlog
After some thinking on how to add more content without stretching out the story unnecessarily, I believe I've thought of something! End-game challenges! My tactics game is primarily "beat all the enemies" or "make it to x location". But with a Tactics game there are literally so many other things you can do? Protect the weaker mon while waves of enemies come! How many rounds can you survive with waves of enemies? A race to the finish line with traps abound! A maze battle map? I feel likes there's a lot of options that didn't quite fit the main gameplay, but could work as an optional challenge mode!
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Capsule Monsters - Tactics!
Capsule Collecting and Tactical Battle await you! According to our records, you have died! CONGRATULATIONS!
Status | Released |
Author | TheLastYuriSamurai |
Genre | Strategy, Role Playing |
Tags | Gacha Club, LGBTQIA, Pixel Art, Romance, RPG Maker, Singleplayer, Tactical, Tactical RPG |
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